The story seems to be completely an afterthought, with the entire focus being on the repetitive combat in small preset circular arenas. It seems they wanted to prioritize saving money because the budget on this game is incredibly small with very few characters compared to either of the previous games. Exploration for secrets? again, gone(there are "secrets" but they're literally just barely off the main track and you can clearly see them without looking) I honestly dont really care that much about the game length, as long as the game is good and a worthy sequel, but it's NOT a worthy sequel. Directional sword play and decapitation? also gone. Almost everything that made the previous 2 games good has been stripped out. Almost everything that made the previous 2 games good has been My rating seem kinda harsh, and I guess it is, but this is NOT Shadow Warrior. My rating seem kinda harsh, and I guess it is, but this is NOT Shadow Warrior. Funny Business Brace for expertly delivered one-liners from Lo Wang, pointed banter with Zilla, and an intense thrill ride of absurd predicaments on the way to turning doomsday into a new day. Neo Feudal Japan Trek across a mythic Asian land infused with the magic and technology of ancient samurai, now overrun by the demonic yokai from Japanese folklore. Dynamic Combat Arenas Each environment is lined with hazardous structures and devices that can be activated to add another layer of creative choice to the offensive strategy. Execute Then Annihilate Execute spectacular finishing moves to claim a piece of your conquered foe and unleash its powers back on the horde in a burst of unstoppable fury and powerful magic. Fancy Footwork Flow between nimble movement techniques including air dashes, wall running, double jumps, and the fancy new grappling hook busts your combat and movement options wide open in every battle. Conduct a symphony of death with each encounter by mixing overwhelming firepower with devastatingly precise katana strikes as you dash in and around the demonic hordes. All it will take is the mask of a dead god, a dragon's egg, a touch of magic, and enough firepower to hold off the impending cataclysm. Armed with a punishing mix of blades and bullets, Lo Wang must traverse uncharted parts of the world to track down the dark beast and push the apocalypse back yet again. Fallen corporate shogun Lo Wang and his former employer turned nemesis turned sidekick Orochi Zilla embark on an improbable mission to recapture an ancient dragon they unwillingly unleashed from its eternal prison. #SHADOW WARRIOR REVIEW SERIES#Fallen corporate shogun Lo Wang and his former employer turned nemesis turned sidekick Shadow Warrior 3 launches the offbeat first-person shooter series to the next level with a seamless blend of fast-paced gunplay, razor-sharp melee combat, and a spectacular free-running movement system. Summary: Shadow Warrior 3 launches the offbeat first-person shooter series to the next level with a seamless blend of fast-paced gunplay, razor-sharp melee combat, and a spectacular free-running movement system.
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